Mission: Admission is an asynchronous game designed to help underserved high school students understand the strategies and skills needed to apply to college. Players level up a new student character every week, planning for scholarship and college application deadlines that occur in real time.
Creative Director: Tracy Fullerton
Design, Production Lead: Elizabeth Swensen
Design, Technical Lead: Sean Bouchard
UI Design: Ala’ Diab
Programming: JongHwa Kim
Network Programming: Alex Villagomez
Programming: David Turpin
Art and Animation: Kelly Matten
Art: Michael Gizienski
UI Programming: Andrea Benavides
Project Manager: Jesse Vigil
Music: Brent Hengeveld
Sound Design: Jesse Rosenman
Mission: Admission began as an adaptation of the card game Application Crunch for Facebook. After initial pilot testing in collaboration with the USC Rossier School of Education, it received additional funding for development on new platforms. The latest version of Mission: Admission for iPad and web is currently being studied in 50 schools in California as a part of a Department of Education First in the World Grant awarded to the project for $3.2 million. It is part of the FutureBound Games suite.